mirror of
https://github.com/aquatix/alfagok.git
synced 2025-12-06 21:05:10 +01:00
Use the server-provided UTC-based countdown timer
This commit is contained in:
@@ -1,12 +1,10 @@
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document.addEventListener('alpine:init', () => {
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Alpine.store('alfagok', {
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// isLocalStorageAvailable: this.testLocalStorage(),
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isLocalStorageAvailable: false,
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savedGameKey: 'saveGame',
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/* Main alfagok application, state etc */
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/** Main alfagok application, state etc */
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gameID: Alpine.$persist(0).as('gameID'),
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countingDown: '',
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nextGameIn: 0,
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gameFetchedAt: null,
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loading: false,
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@@ -26,8 +24,16 @@ document.addEventListener('alpine:init', () => {
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resultGuesses: Alpine.$persist('').as('resultGuesses'),
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resultTimeTaken: Alpine.$persist('').as('resultTimeTaken'),
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init() {
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/** Initialise the application after loading */
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this.getGameID();
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setInterval(() => {
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// Update counter to next game (midnight UTC, fetched from API) every second
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this.countDownTimer();
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}, 1000);
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},
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async getGameID() {
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/* Get the game number from the backend */
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/** Get the game number from the backend */
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this.loading = true;
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console.log('Loading gameID...');
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let response = await fetch('/api/game');
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@@ -38,11 +44,16 @@ document.addEventListener('alpine:init', () => {
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if (this.gameID !== result.game) {
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this.setEmptyGameState();
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}
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this.nextGameIn = result.deadline;
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this.gameFetchedAt = new Date();
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if (this.countingDown === '') {
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this.countDownTimer();
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}
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return this.gameID = result.game;
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}
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},
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async doGuess() {
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/** Handle the newly entered guess */
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this.guessError = null;
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/* Normalise on lowercase, and strip whitespace from begin and end, just in case */
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@@ -98,12 +109,14 @@ document.addEventListener('alpine:init', () => {
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let winTimeDate = new Date(this.winTime);
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let startTimeDate = new Date(this.startTime);
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// this.resultTimeTaken = '⏱️ ' + getFormattedTime(this.winTime - this.startTime);
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this.resultTimeTaken = '⏱️ ' + getFormattedTime(winTimeDate - startTimeDate);
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this.resultTimeTaken = '⏱️ ' + this.getFormattedTime(winTimeDate - startTimeDate);
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}
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},
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setEmptyGameState() {
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/** Clean slate for new game */
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this.winTime = null;
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this.startTime = null;
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this.gaveUpTime = null;
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this.nrGuesses = 0;
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this.guessesBefore = [];
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@@ -116,11 +129,9 @@ document.addEventListener('alpine:init', () => {
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this.resultGameID = '';
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this.resultGuesses = '';
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this.resultTimeTaken = '';
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this.getGameID();
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},
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// # Countdown timer
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getFormattedTime(milliseconds) {
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/** Nicely format time for 'time played' */
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if (!Number.isInteger(milliseconds)) {
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return '';
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}
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@@ -143,19 +154,23 @@ document.addEventListener('alpine:init', () => {
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return formattedTime.join(' ') || '0s';
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},
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// # Countdown timer
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addZero(num){
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if(num <=9) return '0'+num;
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/** Pad with 0 if needed */
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if (num <= 9) return '0' + num;
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else return num;
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},
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countDownTimer(){
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let nextgame = document.getElementById('nextgame');
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/** Update counter to next game (midnight UTC, fetched from API) */
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let now = new Date();
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let midnight = new Date(now.getFullYear(), now.getMonth(), now.getDate()+1, 0, 0, 0);
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let diff = Math.floor((midnight - now)/1000);
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let hoursRemain = Math.floor(diff/(60*60));
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let minutesRemain = Math.floor((diff-hoursRemain*60*60)/60);
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let secondsRemain = Math.floor(diff%60);
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nextgame.innerHTML = '<span class="nextgame">'+addZero(hoursRemain)+':'+addZero(minutesRemain)+':'+addZero(secondsRemain)+' over</span>';
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let gameDataFetched = new Date(this.gameFetchedAt);
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let nextGameStart = gameDataFetched.setSeconds(gameDataFetched.getSeconds() + this.nextGameIn);
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let diff = Math.floor((nextGameStart - now) / 1000);
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let hoursRemain = Math.floor(diff / (60*60));
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let minutesRemain = Math.floor((diff - hoursRemain*60*60) / 60);
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let secondsRemain = Math.floor(diff % 60);
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this.countingDown = this.addZero(hoursRemain) + ':' + this.addZero(minutesRemain) + ':' + this.addZero(secondsRemain) + ' over';
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}
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})
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@@ -175,32 +190,6 @@ document.addEventListener('alpine:init', () => {
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});
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/* Time formatting **/
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function getFormattedTime(milliseconds) {
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if (!Number.isInteger(milliseconds)) {
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return '';
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}
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let seconds = Math.round((milliseconds) / 1000);
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const hours = Math.floor(seconds / 3600);
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seconds %= 3600;
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const minutes = Math.floor(seconds / 60);
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seconds %= 60;
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const formattedTime = [];
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if (hours) {
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formattedTime.push(`${hours}u`);
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}
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if (minutes) {
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formattedTime.push(`${minutes}m`);
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}
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if (seconds) {
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formattedTime.push(`${seconds}s`);
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}
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return formattedTime.join(' ') || '0s';
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}
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/* Clipboard stuff **/
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let clip = new ClipboardJS('.copy');
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@@ -215,34 +204,9 @@ clip.on("error", function() {
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});
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/* Game timer, original from alphaguess.com **/
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function go() {
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window.timerID = window.setInterval(timer, 0);
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}
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function timer(){
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let nextgame = document.getElementById('nextgame');
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let now = new Date();
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let midnight = new Date(now.getFullYear(), now.getMonth(), now.getDate()+1, 0, 0, 0);
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let diff = Math.floor((midnight - now)/1000);
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let hoursRemain = Math.floor(diff/(60*60));
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let minutesRemain = Math.floor((diff-hoursRemain*60*60)/60);
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let secondsRemain = Math.floor(diff%60);
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nextgame.innerHTML = '<span class="nextgame">'+addZero(hoursRemain)+':'+addZero(minutesRemain)+':'+addZero(secondsRemain)+' over</span>';
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}
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function addZero(num){
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if(num <=9) return '0'+num;
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else return num;
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}
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go();
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/* Get current gameID etc **/
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document.addEventListener('alpine:initialized', () => {
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// document.addEventListener('alpine:initialized', () => {
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/* On AlpineJS completely loaded, do all this */
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Alpine.store('alfagok').getGameID();
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})
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// Alpine.store('alfagok').getGameID();
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// })
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@@ -18,11 +18,10 @@
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<div id="container" x-data="">
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<a href="/" x-cloak class="title">alfagok</a> <span class="puzzleno">puzzel #<span x-text="$store.alfagok.gameID"></span> • <span id="nextgame"></span> | <span x-text="$store.alfagok.countingDown"></span> • <span x-text="$store.alfagok.nrGuesses"></span> gokken</span>
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<a href="/" x-cloak class="title">alfagok</a> <span class="puzzleno">puzzel #<span x-text="$store.alfagok.gameID"></span> • <span x-text="$store.alfagok.countingDown"></span> • <span x-text="$store.alfagok.nrGuesses"></span> gokken</span>
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<div x-cloak class="instructions" x-show="$store.alfagok.guessesBefore.length === 0 && $store.alfagok.guessesAfter.length === 0">
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<p>Raad het woord van de dag. Elke gok geeft een hint over waar het woord zich in het alfabet bevindt.</p>
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<p x-show="$store.alfagok.isLocalStorageAvailable"></p>
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</div>
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<p class="guessesheading" x-cloak x-show="$store.alfagok.guessesBefore.length">Het woord van de dag komt <em>na</em>:</p>
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