Use the server-provided UTC-based countdown timer

This commit is contained in:
2024-11-24 20:59:49 +01:00
parent 8185ca21aa
commit bb78abe50b
2 changed files with 38 additions and 75 deletions

View File

@@ -1,12 +1,10 @@
document.addEventListener('alpine:init', () => {
Alpine.store('alfagok', {
// isLocalStorageAvailable: this.testLocalStorage(),
isLocalStorageAvailable: false,
savedGameKey: 'saveGame',
/* Main alfagok application, state etc */
/** Main alfagok application, state etc */
gameID: Alpine.$persist(0).as('gameID'),
countingDown: '',
nextGameIn: 0,
gameFetchedAt: null,
loading: false,
@@ -26,8 +24,16 @@ document.addEventListener('alpine:init', () => {
resultGuesses: Alpine.$persist('').as('resultGuesses'),
resultTimeTaken: Alpine.$persist('').as('resultTimeTaken'),
init() {
/** Initialise the application after loading */
this.getGameID();
setInterval(() => {
// Update counter to next game (midnight UTC, fetched from API) every second
this.countDownTimer();
}, 1000);
},
async getGameID() {
/* Get the game number from the backend */
/** Get the game number from the backend */
this.loading = true;
console.log('Loading gameID...');
let response = await fetch('/api/game');
@@ -38,11 +44,16 @@ document.addEventListener('alpine:init', () => {
if (this.gameID !== result.game) {
this.setEmptyGameState();
}
this.nextGameIn = result.deadline;
this.gameFetchedAt = new Date();
if (this.countingDown === '') {
this.countDownTimer();
}
return this.gameID = result.game;
}
},
async doGuess() {
/** Handle the newly entered guess */
this.guessError = null;
/* Normalise on lowercase, and strip whitespace from begin and end, just in case */
@@ -98,12 +109,14 @@ document.addEventListener('alpine:init', () => {
let winTimeDate = new Date(this.winTime);
let startTimeDate = new Date(this.startTime);
// this.resultTimeTaken = '⏱️ ' + getFormattedTime(this.winTime - this.startTime);
this.resultTimeTaken = '⏱️ ' + getFormattedTime(winTimeDate - startTimeDate);
this.resultTimeTaken = '⏱️ ' + this.getFormattedTime(winTimeDate - startTimeDate);
}
},
setEmptyGameState() {
/** Clean slate for new game */
this.winTime = null;
this.startTime = null;
this.gaveUpTime = null;
this.nrGuesses = 0;
this.guessesBefore = [];
@@ -116,11 +129,9 @@ document.addEventListener('alpine:init', () => {
this.resultGameID = '';
this.resultGuesses = '';
this.resultTimeTaken = '';
this.getGameID();
},
// # Countdown timer
getFormattedTime(milliseconds) {
/** Nicely format time for 'time played' */
if (!Number.isInteger(milliseconds)) {
return '';
}
@@ -143,19 +154,23 @@ document.addEventListener('alpine:init', () => {
return formattedTime.join(' ') || '0s';
},
// # Countdown timer
addZero(num){
if(num <=9) return '0'+num;
/** Pad with 0 if needed */
if (num <= 9) return '0' + num;
else return num;
},
countDownTimer(){
let nextgame = document.getElementById('nextgame');
/** Update counter to next game (midnight UTC, fetched from API) */
let now = new Date();
let midnight = new Date(now.getFullYear(), now.getMonth(), now.getDate()+1, 0, 0, 0);
let diff = Math.floor((midnight - now)/1000);
let hoursRemain = Math.floor(diff/(60*60));
let minutesRemain = Math.floor((diff-hoursRemain*60*60)/60);
let secondsRemain = Math.floor(diff%60);
nextgame.innerHTML = '<span class="nextgame">'+addZero(hoursRemain)+':'+addZero(minutesRemain)+':'+addZero(secondsRemain)+' over</span>';
let gameDataFetched = new Date(this.gameFetchedAt);
let nextGameStart = gameDataFetched.setSeconds(gameDataFetched.getSeconds() + this.nextGameIn);
let diff = Math.floor((nextGameStart - now) / 1000);
let hoursRemain = Math.floor(diff / (60*60));
let minutesRemain = Math.floor((diff - hoursRemain*60*60) / 60);
let secondsRemain = Math.floor(diff % 60);
this.countingDown = this.addZero(hoursRemain) + ':' + this.addZero(minutesRemain) + ':' + this.addZero(secondsRemain) + ' over';
}
})
@@ -175,32 +190,6 @@ document.addEventListener('alpine:init', () => {
});
/* Time formatting **/
function getFormattedTime(milliseconds) {
if (!Number.isInteger(milliseconds)) {
return '';
}
let seconds = Math.round((milliseconds) / 1000);
const hours = Math.floor(seconds / 3600);
seconds %= 3600;
const minutes = Math.floor(seconds / 60);
seconds %= 60;
const formattedTime = [];
if (hours) {
formattedTime.push(`${hours}u`);
}
if (minutes) {
formattedTime.push(`${minutes}m`);
}
if (seconds) {
formattedTime.push(`${seconds}s`);
}
return formattedTime.join(' ') || '0s';
}
/* Clipboard stuff **/
let clip = new ClipboardJS('.copy');
@@ -215,34 +204,9 @@ clip.on("error", function() {
});
/* Game timer, original from alphaguess.com **/
function go() {
window.timerID = window.setInterval(timer, 0);
}
function timer(){
let nextgame = document.getElementById('nextgame');
let now = new Date();
let midnight = new Date(now.getFullYear(), now.getMonth(), now.getDate()+1, 0, 0, 0);
let diff = Math.floor((midnight - now)/1000);
let hoursRemain = Math.floor(diff/(60*60));
let minutesRemain = Math.floor((diff-hoursRemain*60*60)/60);
let secondsRemain = Math.floor(diff%60);
nextgame.innerHTML = '<span class="nextgame">'+addZero(hoursRemain)+':'+addZero(minutesRemain)+':'+addZero(secondsRemain)+' over</span>';
}
function addZero(num){
if(num <=9) return '0'+num;
else return num;
}
go();
/* Get current gameID etc **/
document.addEventListener('alpine:initialized', () => {
// document.addEventListener('alpine:initialized', () => {
/* On AlpineJS completely loaded, do all this */
Alpine.store('alfagok').getGameID();
})
// Alpine.store('alfagok').getGameID();
// })

View File

@@ -18,11 +18,10 @@
<div id="container" x-data="">
<a href="/" x-cloak class="title">alfagok</a> <span class="puzzleno">puzzel #<span x-text="$store.alfagok.gameID"></span><span id="nextgame"></span> | <span x-text="$store.alfagok.countingDown"></span><span x-text="$store.alfagok.nrGuesses"></span> gokken</span>
<a href="/" x-cloak class="title">alfagok</a> <span class="puzzleno">puzzel #<span x-text="$store.alfagok.gameID"></span><span x-text="$store.alfagok.countingDown"></span><span x-text="$store.alfagok.nrGuesses"></span> gokken</span>
<div x-cloak class="instructions" x-show="$store.alfagok.guessesBefore.length === 0 && $store.alfagok.guessesAfter.length === 0">
<p>Raad het woord van de dag. Elke gok geeft een hint over waar het woord zich in het alfabet bevindt.</p>
<p x-show="$store.alfagok.isLocalStorageAvailable"></p>
</div>
<p class="guessesheading" x-cloak x-show="$store.alfagok.guessesBefore.length">Het woord van de dag komt <em>na</em>:</p>