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https://github.com/aquatix/alfagok.git
synced 2025-12-06 22:15:11 +01:00
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10 Commits
v0.2.2
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795ee7aa16
| Author | SHA1 | Date | |
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| 795ee7aa16 | |||
| 48ccb99492 | |||
| 4058dc3a7a | |||
| e7a39becfc | |||
| cc20e80bf5 | |||
| 622d3d9681 | |||
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| f8a3561d9a |
@@ -50,11 +50,11 @@ mdurl==0.1.2
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# via markdown-it-py
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packaging==24.2
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# via gunicorn
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pydantic==2.9.2
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pydantic==2.10.1
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# via
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# fastapi
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# pydantic-settings
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pydantic-core==2.23.4
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pydantic-core==2.27.1
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# via pydantic
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pydantic-settings==2.6.1
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# via -r requirements.in
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@@ -86,7 +86,7 @@ typing-extensions==4.12.2
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# pydantic
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# pydantic-core
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# typer
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uvicorn==0.32.0
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uvicorn==0.32.1
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# via
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# fastapi
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# fastapi-cli
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@@ -46,11 +46,11 @@ markupsafe==3.0.2
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# via jinja2
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mdurl==0.1.2
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# via markdown-it-py
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pydantic==2.9.2
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pydantic==2.10.1
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# via
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# fastapi
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# pydantic-settings
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pydantic-core==2.23.4
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pydantic-core==2.27.1
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# via pydantic
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pydantic-settings==2.6.1
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# via -r requirements.in
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@@ -82,7 +82,7 @@ typing-extensions==4.12.2
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# pydantic
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# pydantic-core
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# typer
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uvicorn==0.32.0
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uvicorn==0.32.1
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# via
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# fastapi
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# fastapi-cli
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@@ -1,6 +1,6 @@
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"""Main alfagok API application."""
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import logging
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from datetime import date
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from datetime import date, datetime, timezone
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from typing import Union
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from fastapi import FastAPI, Request
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@@ -51,11 +51,19 @@ if settings.debug:
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def get_game_id():
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"""Calculate the index for the game/word we are handling today."""
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today = date.today()
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today = datetime.now(timezone.utc).date()
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# Calculate the amount of days since the start of the games so we know which word is used today
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return (today - settings.start_date).days
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def get_game_deadline():
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"""Calculate the amount of time left for the current game."""
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this_moment = datetime.now(timezone.utc)
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midnight = datetime.now(timezone.utc).replace(hour=23, minute=59, second=59, microsecond=0)
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# Calculate the amount of time left till midnight (and the start of the next game)
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return midnight - this_moment
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def is_valid_dictionary_word(word: str) -> bool:
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"""Verify if `word` is in the dictionary provided."""
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# Either we: [ ] strip all the endlines during file load, or [x] use the endline to search here
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@@ -71,8 +79,8 @@ async def index(request: Request):
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@app.get('/api/game')
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def what_game():
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"""Handle incoming guess."""
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return {'game': get_game_id()}
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"""Which game is currently on?"""
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return {'game': get_game_id(), 'deadline': get_game_deadline()}
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@app.get('/api/guess/{word}')
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@@ -37,6 +37,10 @@ a.title {
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color: #CCC;;
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}
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.guessesheading, .guessesbefore, .guessesafter {
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text-align: center;
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}
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input[type="text"] {
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box-sizing: border-box;
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width: 100%;
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@@ -1,12 +1,18 @@
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document.addEventListener('alpine:init', () => {
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Alpine.store('alfagok', {
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// isLocalStorageAvailable: this.testLocalStorage(),
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isLocalStorageAvailable: false,
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savedGameKey: 'saveGame',
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/* Main alfagok application, state etc */
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gameID: 0,
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countingDown: '',
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loading: false,
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winTime: null,
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startTime: null,
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gaveUpTime: null, // not implemented yet
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nrGuesses: 0,
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guessesBefore: [],
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@@ -88,8 +94,136 @@ document.addEventListener('alpine:init', () => {
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this.resultGuesses = '🤔 '+ this.nrGuesses + ' gokken';
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this.resultTimeTaken = '⏱️ ' + getFormattedTime(this.winTime - this.startTime);
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}
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},
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setEmptyGameState() {
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this.winTime = null;
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this.startTime = null;
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this.nrGuesses = 0;
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this.guessesBefore = [];
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this.guessesAfter = [];
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this.guessValue = '';
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this.guessError = '';
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this.resultGameID = '';
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this.resultGuesses = '';
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this.resultTimeTaken = '';
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this.getGameID();
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},
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// # Local Storage Persistence
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storeGameState() {
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localStorage.setItem(this.savedGameKey, JSON.stringify({
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startTime,
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winTime,
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gaveUpTime,
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guessesBefore,
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}));
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},
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getStoredGameState() {
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if (!this.isLocalStorageAvailable) return undefined;
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const savedGameJson = localStorage.getItem(this.savedGameKey);
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try {
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return savedGameJson && JSON.parse(savedGameJson);
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} catch (e) {
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localStorage.removeItem(this.savedGameKey);
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}
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}),
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return undefined;
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},
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loadGameState() {
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const savedGame = this.getStoredGameState();
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if (!savedGame || !savedGame.gameID || (savedGame.gameID !== this.gameID)) {
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this.setEmptyGameState();
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return;
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}
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if (!savedGame || !savedGame.startTime) {
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this.setEmptyGameState();
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return;
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}
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const startTime = new Date(savedGame.startTime);
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if (!isPlayDateToday(app.playDate)) {
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this.setEmptyGameState();
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return;
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}
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const savedGameForToday = getDOY(startTime) === getDOY(now());
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if (!savedGameForToday) {
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this.resetSavedGames();
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this.setEmptyGameState();
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return;
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}
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const {
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winTime,
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guessesBefore,
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guessesAfter,
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guessValue,
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} = savedGame;
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const gaveUpTime = null; // to be implemented
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this.startTime = startTime;
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this.winTime = (winTime && new Date(winTime)) || null;
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this.guessesBefore = guessesBefore || [];
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this.guessesAfter = guessesAfter || [];
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if (gaveUpTime || this.winTime) {
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this.guessValue = guessValue;
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}
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},
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resetSavedGames() {
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localStorage.removeItem(this.savedGameKey);
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},
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testLocalStorage() {
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// stolen from https://stackoverflow.com/questions/16427636/check-if-localstorage-is-available
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const test = 'test';
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try {
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localStorage.setItem(test, test);
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localStorage.removeItem(test);
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this.isLocalStorageAvailable = true;
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} catch (e) {
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this.isLocalStorageAvailable = false;
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}
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console.log('Local storage is available? ' + this.isLocalStorageAvailable);
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},
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// # Countdown timer
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getFormattedTime(milliseconds) {
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if (!Number.isInteger(milliseconds)) {
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return '';
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}
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let seconds = Math.round((milliseconds) / 1000);
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const hours = Math.floor(seconds / 3600);
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seconds %= 3600;
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const minutes = Math.floor(seconds / 60);
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seconds %= 60;
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const formattedTime = [];
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if (hours) {
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formattedTime.push(`${hours}u`);
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}
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if (minutes) {
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formattedTime.push(`${minutes}m`);
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}
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if (seconds) {
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formattedTime.push(`${seconds}s`);
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}
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return formattedTime.join(' ') || '0s';
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},
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addZero(num){
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if(num <=9) return '0'+num;
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else return num;
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},
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countDownTimer(){
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let nextgame = document.getElementById('nextgame');
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let now = new Date();
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let midnight = new Date(now.getFullYear(), now.getMonth(), now.getDate()+1, 0, 0, 0);
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let diff = Math.floor((midnight - now)/1000);
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let hoursRemain = Math.floor(diff/(60*60));
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let minutesRemain = Math.floor((diff-hoursRemain*60*60)/60);
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let secondsRemain = Math.floor(diff%60);
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nextgame.innerHTML = '<span class="nextgame">'+addZero(hoursRemain)+':'+addZero(minutesRemain)+':'+addZero(secondsRemain)+' over</span>';
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}
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})
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Alpine.store('darkMode', {
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/* Different Alpine app, dark mode settings for the game */
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@@ -135,7 +269,7 @@ function getFormattedTime(milliseconds) {
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/* Clipboard stuff **/
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var clip = new Clipboard('.copy');
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let clip = new ClipboardJS('.copy');
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clip.on("success", function(e) {
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document.getElementById('copyresults').innerHTML = '<p style="font-size:var(--small);opacity:50%">Gekopieerd! Deel je resultaat.</p>';
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@@ -154,13 +288,13 @@ function go() {
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}
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function timer(){
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var nextgame = document.getElementById('nextgame');
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var now = new Date();
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var midnight = new Date(now.getFullYear(), now.getMonth(), now.getDate()+1, 0, 0, 0);
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var diff = Math.floor((midnight - now)/1000);
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var hoursRemain = Math.floor(diff/(60*60));
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var minutesRemain = Math.floor((diff-hoursRemain*60*60)/60);
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var secondsRemain = Math.floor(diff%60);
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let nextgame = document.getElementById('nextgame');
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let now = new Date();
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let midnight = new Date(now.getFullYear(), now.getMonth(), now.getDate()+1, 0, 0, 0);
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let diff = Math.floor((midnight - now)/1000);
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let hoursRemain = Math.floor(diff/(60*60));
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let minutesRemain = Math.floor((diff-hoursRemain*60*60)/60);
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let secondsRemain = Math.floor(diff%60);
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nextgame.innerHTML = '<span class="nextgame">'+addZero(hoursRemain)+':'+addZero(minutesRemain)+':'+addZero(secondsRemain)+' over</span>';
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}
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@@ -177,4 +311,5 @@ go();
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document.addEventListener('alpine:initialized', () => {
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/* On AlpineJS completely loaded, do all this */
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Alpine.store('alfagok').getGameID();
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Alpine.store('alfagok').testLocalStorage();
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})
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@@ -11,21 +11,20 @@
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<link rel="icon" type="image/png" sizes="32x32" href="static/images/favicon-32x32.png">
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<link rel="icon" type="image/png" sizes="16x16" href="static/images/favicon-16x16.png">
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<link rel="manifest" href="static/images/site.webmanifest">
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<script defer src="https://cdn.jsdelivr.net/npm/@alpinejs/persist@3.x.x/dist/cdn.min.js"></script>
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<script defer src="https://cdn.jsdelivr.net/npm/alpinejs@3.x.x/dist/cdn.min.js"></script>
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</head>
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<body>
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<div id="container" x-data="">
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<a href="/" x-cloak class="title">alfagok</a> <span class="puzzleno">puzzel #<span x-text="$store.alfagok.gameID"></span> • <span id="nextgame"></span> • <span x-text="$store.alfagok.nrGuesses"></span> gokken</span>
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<a href="/" x-cloak class="title">alfagok</a> <span class="puzzleno">puzzel #<span x-text="$store.alfagok.gameID"></span> • <span id="nextgame"></span> | <span x-text="$store.alfagok.countingDown"></span> • <span x-text="$store.alfagok.nrGuesses"></span> gokken</span>
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<div x-cloak class="instructions" x-show="$store.alfagok.guessesBefore.length === 0 && $store.alfagok.guessesAfter.length === 0">
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<p>Raad het woord van de dag. Elke gok geeft een hint over waar het woord zich in het alfabet bevindt.</p>
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<p x-show="$store.alfagok.isLocalStorageAvailable"></p>
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</div>
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<center>
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<p class="guessesheading" x-cloak x-show="$store.alfagok.guessesBefore.length">Het woord van de dag komt <em>na</em>:</p>
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<ul class="guessesbefore">
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<template x-for="item in $store.alfagok.guessesBefore" :key="item">
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@@ -64,11 +63,9 @@
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</template>
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</ul>
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</center>
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</div>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/clipboard.js/1.5.12/clipboard.min.js" rel=preload></script>
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<script src="https://cdn.jsdelivr.net/npm/clipboard@2.0.11/dist/clipboard.min.js"></script>
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<script src="/static/game.js"></script>
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{#
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<button x-data @click="$store.darkMode.toggle()">Toggle Dark Mode</button>
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